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Assets

What are Assets?

Assets are application resources that support the functionality of the application, but do not have a standardized role in the application. For example, the public and private key need to support SSL would be considered an asset.
All assets are located in app/assets.

Using Assets

Depending on your needs, there are a couple of ways to load an asset. The first is to load the asset asynchronously via the asset() method.
const blueprint = require ('@onehilltech/blueprint');
function doSomething () {
return blueprint.app.asset ('publicKey').then (publicKey => {
// do something with the loaded asset
});
}
The second approach is to load the asset synchronously.
const blueprint = require ('@onehilltech/blueprint');
function doSomething () {
const publicKey = blueprint.app.assetSync ('publicKey');
// do something with the loaded asset
}
Loading an asset synchronously is ideal when you must use the asset in a Blueprint configuration file.